Which is where the harder difficulties come into the picture.Īlien Hunters is the second of a three-part DLC set called the Reinforcement Pack, priced at S$20 on Steam. The Icarus Suit, for example, comes with boosters to fly around the map for unrivaled mobility – paired with a sniper rifle it almost sounds too powerful. Each Ruler’s corpse will eventually pave development for a new suit of armor, providing greater tactical options to its user.
Of course, defeating a Ruler comes with its own set of tangible rewards. /rebates/2fproducts2fxcom-2-2-dlc-steam-cd-key2f&. All things considered, it’s best to deal with them before a tough mission rolls along. If they do, they’ll pursue us around the globe until either they successfully kill us or wind up as material for our laboratories. Fun as they sound, they’re more of a necessity to help combat the new foes lurking in our shadows.Ĭompleting the new narrative mission introduces three Ruler aliens who show up randomly throughout the campaign.Īccording to Firaxis’ announcement, these Rulers each have their own tactics and may escape to fight another day. The first is a highly damaging single-shot weapon while the aptly named ShadowKeeper conceals its user if the enemy is killed.īeing prototypes, they must be recovered if dropped on the battlefield, else they’d be lost for the rest of the play-through.
#Xcom 2 dlc upgrade
It adds a new story mission, weapons, armor, and enemies when it releases in Asia on May 13.įor starters, the Avenger’s Armory is due for an upgrade called Hunter’s Lodge, where chief engineer Shen has been busy cooking up four new prototype weapons: The Bolt Caster, Hunter’s Axe, ShadowKeeper pistol, and Frost Bomb grenade. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Alien Hunters comes out May 12 (May 13 for Asia) for $9.99, and is also included in the Reinforcement Pack/Season Pass.The hunter becomes the hunted in the second DLC for XCOM 2, Alien Hunters. In XCOM 2, the roles have been reversed, and XCOM is now the invading force. I’m hoping for a consistent framerate and less of those weird freezes where soldiers aim for two minutes before shooting. The big ol’ cherry on top of this DLC is that it includes general bug fixes, balancing (for both the campaign and multiplayer), and performance optimizations.
#Xcom 2 dlc skin
But kind of cool, since the harrowing moments where your squad survives by the skin of their teeth are the best part. But this is XCOM, so there’s a catch if a soldier using one of these weapons dies, you need to pick up the weapon before extracting or it’s gone forever. The second DLC pack for XCOM 2 is set to drop on May 12th and will come bursting at the seams with new content like a Xenomorph cub desperately chewing its. To combat these new adversaries, there are four new prototype weapons: the high damage single-shot Bolt Caster, a Hunter’s Axe that can be used for melee or thrown at enemies, the ShadowKeeper pistol that has an ability that can place its user in concealment upon a killshot, and a Frost grenade. An Icarus suit that allows flight sounds like someone’s been tinkering with Archon corpses to me, but we’ll know soon enough. Wearing these terrifies the underlings of the appropriate boss, which makes sense - I’d be terrified if someone tried to shoot me and they were wearing my dad’s skin. Of course, big threats lead to big rewards, so the corpses of these sure-to-be-frustrating jerks can be used to create a new suit of armor. If these bosses are too tough for you to take out, they’ll flee the scene and keep coming back to haunt you across the Earth. Looks like next week we’ll get all three with the Alien Hunters DLC pack.Ī new narrative mission introduces three new Ruler units (the Viper King in the header image is the only revealed example) that will pursue your squad throughout the campaign, all with unique tactics. That’s me with the timely Mehgan Trainor referenceĭespite running like poo on my more-than-capable PC, I enjoyed XCOM 2more than Nic did, and have been eagerly awaiting new content, whether it was new missions, weapons, or just plain better optimization. XCOM games focus on an organization fighting the extraterrestrial threat, where the main gameplay is comprised of tactical elements combined with efficient control over a team of agents, careful planning, research and taking risks.